AI Insights · Timothy · July 2022
Top 5 Survival Games on Unified Platform in Australia Q2 2022
Discover the performance trends of the top 5 survival games in Australia during Q2 2022, including weekly downloads, revenue, and active user metrics.
During the second quarter of 2022, the top 5 survival games in Australia on a unified platform showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared, based on Sensor Tower data:
Last Day on Earth: Survival from Kefir saw fluctuating weekly revenue, peaking at around $16K in early April and experiencing a low of approximately $8.2K by mid-May. Weekly downloads hit a high of 1.8K in the week of April 18, while weekly active users started at 5.1K in late March and gradually declined to around 3.1K by the end of June.
Raft® Survival - Ocean Nomad by Survival Games Ltd exhibited a steady revenue stream, averaging around $4K to $7.4K weekly. Downloads showed a notable increase, reaching up to 6.8K in early May. The game maintained a robust active user base, peaking at 16.3K in early May and ending the quarter with approximately 16.2K users.
LOST in BLUE, published by VolcanoGames, experienced a surge in weekly revenue, peaking at around $4.1K in early June. Downloads peaked at 3.8K in early April but saw a significant drop to just 262 by the end of June. Active users followed a similar trend, starting at 4.8K in late March and decreasing to 4.8K by the end of the quarter.
Westland Survival - Cowboy RPG from Helio Games showed a consistent revenue pattern, with a high of around $3.5K in late April and a low of approximately $1.9K in mid-May. Downloads fluctuated, peaking at 1.3K in early June. Active users saw a significant increase, reaching up to 6.2K in mid-June before settling at around 4.7K by the end of June.
ARK: Survival Evolved by Studio Wildcard maintained a steady weekly revenue, averaging between $1.5K and $3.2K. Downloads remained relatively stable, with a peak of 1.3K in the last week of June. The game’s active user count showed minor fluctuations, starting at 5K in late March and ending the quarter at approximately 5.3K.
These insights, based on Sensor Tower data, provide a comprehensive overview of the performance trends of the top survival games in Australia. For more detailed analytics and insights, visit Sensor Tower.